<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Character Controller on GameSweetGame</title><link>https://gamesweetgame.com/en/tags/character-controller/</link><description>Recent content in Character Controller on GameSweetGame</description><generator>Hugo -- gohugo.io</generator><language>en</language><lastBuildDate>Fri, 20 Feb 2026 12:31:00 +0900</lastBuildDate><atom:link href="https://gamesweetgame.com/en/tags/character-controller/index.xml" rel="self" type="application/rss+xml"/><item><title>Fix Character Movement Stutter in Unity</title><link>https://gamesweetgame.com/en/p/fix-character-movement-stutter-in-unity/</link><pubDate>Fri, 20 Feb 2026 12:31:00 +0900</pubDate><guid>https://gamesweetgame.com/en/p/fix-character-movement-stutter-in-unity/</guid><description>&lt;p&gt;Check if &lt;strong&gt;Min Move Distance&lt;/strong&gt; is set to 0 in your Character Controller.&lt;/p&gt;
&lt;p&gt;&lt;img alt="Min Move Distance setting" loading="lazy" sizes="(max-width: 767px) calc(100vw - 30px), (max-width: 1023px) 700px, (max-width: 1279px) 950px, 1232px"&gt;&lt;/p&gt;
&lt;p&gt;I spent a long time tweaking movement code trying to figure out why the character was stuttering. Turns out, setting Min Move Distance to 0 fixed it right away.&lt;/p&gt;</description></item></channel></rss>