Visualize Character Field of View with Unity Gizmos

Using OnDrawGizmos in Unity to visualize character FOV and attack range for debugging

Unity has built-in Gizmo functions that get called automatically.

OnDrawGizmos()

Always visible in the Scene view.

OnDrawGizmosSelected()

Only visible when the object is selected in the Scene view.

Great for visualizing field of view, attack range, and other debug shapes.

Blue lines drawn in scene

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